Staff Skills[ | ]
Staff Skills are very versatile in use. From strong healing skills to disrupt-full damage skills, the Staff offers something for every playstyle.
Starting Skills[ | ]
Every character starts with three basic Staff skills.
Skill |
Name |
Description |
Energy Cost |
Cast Time |
CD |
Min. Damage |
Max Damage |
DoT
|
Heal Other
|
|
Magic Bolt |
Medium range projectile that can hit
one target.
|
20
|
.1
|
.9 |
30-44 |
50-76 |
|
|
|
Heal Other |
Strong heal that only heals other players,
not the caster.
|
180
|
.5 |
6.5 |
|
|
|
250-450
|
|
Fire Bolt |
Burn one target and damage it over time. |
60 |
.75 |
5.25 |
28-42 |
60-90 |
50/s-80/s
|
|
Advanced Skills[ | ]
More Staff skills can be found within the world of The Exiled